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AI Insights · Timothy · October 2021

Top 5 Casual Games Performance in UAE Q3 2021

Discover how the top 5 casual games performed on a unified platform in the United Arab Emirates during the third quarter of 2021, with insights on downloads, revenue, and active users.

Top 5 Casual Games Performance in UAE Q3 2021

The third quarter of 2021 saw notable performances from the top 5 casual games in the United Arab Emirates on a unified platform, with intriguing trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the market dynamics.

My Talking Angela 2 from Outfit7 Limited experienced significant engagement, with weekly downloads peaking at 30.6K in early August. The game saw a gradual decline in downloads towards the end of the quarter, landing at 5.3K by the final week of September. Weekly revenue showed variability, reaching a high of approximately $1.1K in early August before stabilizing around $300-$600 in the subsequent weeks. Active users peaked at around 70.1K in early August, decreasing to 36.9K by the end of September.

Subway Surfers by Sybo Games ApS maintained a consistent performance throughout the quarter. Weekly downloads hovered around 13K-16K, with a notable peak at 16K in early August. Revenue saw fluctuations, reaching up to $2.2K in early August and then stabilizing around $650-$1.3K. Active users remained relatively stable, averaging around 180K-200K, with a slight decline towards the end of the quarter, finishing at 165K.

Yalla Ludo - Ludo&Domino from Yalla Technology FZ-LLC stood out with high revenue figures, peaking at approximately $265K in late August. Downloads fluctuated between 6K and 18K, with a peak of 15.8K in mid-August. The game also maintained a strong active user base, averaging around 190K-235K, ending the quarter with 206K active users.

Candy Crush Saga by King consistently attracted players, with weekly downloads ranging from 8.7K to 11.3K. Revenue showed an upward trend mid-quarter, peaking at about $36.4K in late August. Active users remained stable, averaging around 160K-165K, slightly decreasing towards the end of the quarter to 159K.

8 Ball Pool™ from Miniclip.com also demonstrated steady performance. Weekly downloads varied between 8.2K and 11K, with a peak of 11K in early August. Revenue remained consistent, averaging around $14K-$24K, peaking at $24K in early August. Active users were robust, averaging around 220K-240K, ending the quarter with 219K active users.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021